Lighting adjustment for underwater look in 3D Studio Max,MR Volume shader tweaking,Mental Ray tuning,Procedural rock modeling,Mixed procedural/textured rock shader,MR displacement,Base procedural environment modeling,Mixed rocked and planar environment shader, Depth of field,
Part 1:
http://max.cgcookie.com/2009/09/17/underwater-scene-introduction/
Part 2:
http://max.cgcookie.com/2009/09/17/underwater-lighting-tips/
Support the site – Download includes:
- 2010 Max File at the state of the tutorial
- High resolution video

This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.




Where are parts 1 and 2?! Makes it useless without those.
Hi CC – Sorry about that. Still a bit of clean-up from the move left.
Part 1:
http://max.cgcookie.com/2009/09/17/underwater-scene-introduction/
Part 2:
http://max.cgcookie.com/2009/09/17/underwater-lighting-tips/
Hope that helps and thanks for hanging on the site.
W
Where is the Citizens video?
the other 2 are available but nothing but a .max file for this one..
Dissapointed.
Just want to say, Wes has been very helpfull in helping to resolve this issue very quickly.
Cheers.