This is PART 3 of “Creating a Natural Environment” tutorial series. We’ll take a look on how we can make a better shader for the terrain, and how to achieve a more realistic sky/atmosphere look. We’ll work on some post processing effect too.
This is PART 3 of “Creating a Natural Environment” tutorial series. We’ll take a look on how we can make a better shader for the terrain, and how to achieve a more realistic sky/atmosphere look. We’ll work on some post processing effect too.
love your work .. your site has been bookmarked for daily use
Thanks !
Alessandro
thanks…..
can you do tut about trasformer technic
like this vedio
http://www.vimeo.com/3270904
or
http://www.vimeo.com/7752373
thats will be great…
Hi, we have a plan for coming months, we’ll work more on animation, and we’ll add “transforming” stuffs for sure, very soon.
Alessandro